vengeant cascade nerf. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter. vengeant cascade nerf

 
22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league startervengeant cascade nerf This is why "Vengeant Cascade" is so popular now, because it doubles the DPS with many bow skills

Got the oils ready, got a lead sprinkler with the additional str stack node. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. ago. Only 1 projectile can hit the mob, but it hits 2 times as all of you already know. Some version of vengeant cascade splitting steel or some version of exploding totems. (The nerf is on the price that is higher now) -Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. Not worth the oils, I should have just gotten an additional curse. Anything to change the meta. Welcome to Vancouver's most active nerf community! As a group we aim to host and promote regular Nerf Wars for all ages in Vancouver BC. And tornado moves makes it more annoying to hit. ) Just gave that a try and -25% really doesn’t seem all that bad, especially by GGG “nuke it from orbit” nerf standards. While vengeance cascade nerf was expected, it turned out to be boring. Supported Skills now deal 40-31% less Damage (previously 40-21%). I guess. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Nemesis 3 WILL return in all of its glory. Vengeant Cascade. Also forum/reddit users: "Nooo, don't you dare touch Vengeant Cascade, Exploding totems or anything else we like! oMg nO fUn aLlOwEd gGg". Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. Currently my plan is not going for Lightning Coil in 3. This is quite a big nerf in my view as this build is still a bit of a glass cannon. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Especially in this setup with barrage and totems. 1 - 1/1. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). Do you remember playing with Nerf Guns? You can bring back all the nostalgia of the projectile toy at Vancouver Blaster Brawls . Fully converting to cold allows use of Hatred, one of the strongest auras in the game, while also taking full advantage of the Raider ascendancy. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). As to me having stuff like Vengeant cascade with a INT stacking wander using kinetic blast seems like wild clear speed. Just get to 142% projectile speed and it doubles your single target damage. Hasta anyone tried Vengeant Cascade + fury valve lightning strike, i've read that several projectiles can hit the same target with a setup like that, but can't confirm atm because im out of town. Even after the nerfs (or rather, removal of Vengeant Cascade), Splitting Steel seems strong. Tornado Shot is the same as before. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. Posted by yankuch on Apr 14, 2023, 2:07:24 PM. Beautiful-Grass-6630. 21. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. + 100% spell suppression. Using a synthesised claw with "Adds # to # Cold Damage to Attacks with this Weapon per 10. " It's pretty much dead node without returning projectiles support. In today's video, I. TS is the most versatile due to shotgunning arrows, making it good for actually putting out single target, but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. I'm curious to see if each blade can hit multiple times, as it wasn't clear in the showcase. P. Posted byDo you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. Broken Interaction With Voidfletcher and Vengeant Cascade | 3. 46% of players are using Kaom’s Spirit for Rage Generation for Berserk. . The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. Edit: For the cost of the anoint, it's not competitive at all. Spectral Shield Throw Deadeye (SSF) - Journey To Amazing Build In POE 3. For example - Kinetic Blast. 21) it was all about the crucible trees on weapon/shield and of course Vengeant Cascade which was gutted in 3. • 24 days ago. S. Lightning Arrow ended up being one of the most popular league starter builds, but there are a lot of variations, Vengeant Cascade and Vaal Lighting Arrow made this skill have the best clear out of any bow skill, can easily. You want Phantasmal, for the crit multiplier per 100 ES on your shield, and Ashes, depending on. Tornado Shot is the same as before. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. How big of a hit dps wise it really is? I know there is the new support gem, but using it means removing a damage support from the setup. You can currently get it with the Curse Mastery for 1 point. I still can't believe they let it go through like that. Note that this is no longer relevant due to the mechanical changes in 3. Opalescent Oil. Also looks like these supports are on weaker side of things. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. This also helps immensly with clear. Deadeye can lose the double damage and be fine champ cannot. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. Vengeant Cascade + Hydrosphere died for the sins of Chain and Splash. The return arrow might miss the target. The build again is prettymuch unchanged by the patch notes - However it took some hits to top-end damage in 3 ways. It's stupidly broken. PoEDB provides things come out each league, as well as items, uniques, skills and passives. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. Hey ya'll ! Wanted to share with u guys a tips on getting huge DPS using any bow skills ! :) // How Hydro + Vengeant Cascade Works? //1. Lightning Arrow Mechanics-Converts. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. You have the following options: 1). Vengeant Cascade was gutted really hard in 3. Technically this is still useful on an. Cascade is just double damage for vanilla projectiles (ele hit/la/ice shot on single-target). With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. Heatshiver is untouched, Vengeant Cascade was destroyed, but Returning Projectiles support can be even better. Result. 21. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. what about Vaal Lightning arrow? Posted by Bunster92 on Apr 4, 2023, 10:18:34 AM. Hitting twice as fast doubles your damage, same as hit builds. The second item is Phantasmal Spectral Shield Throw, which is about 4-5 Divine Orbs. The problem is, even though I understand these mechanics, I have no idea how they would interact with tornado shot and if that would be even beneficial at all. Vengeant Cascade #1 nerf target Blood Notch + Immutable Force combo Manaforged Arrows Progenesis Flask Poison scaling (maybe Temporal Chains nerf) Pathfinders Wither notable will likely get a nerf Heatshiver Crafting in general (again, just for "good measures") I did not list crucible mods since they will likely not make it into the core game. shaunika • 4 mo. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Thanks for watching guys, hope you have a great time with the build!Current POB: to @BehindEyesGamingPOE , check his chan. 3. Sadism Support causes Ailments inflicted by Supported Skills to deal their damage much faster in exchange for a much shorter duration. But it still wouldn't get around the fact that MS projectiles explode and thus. Oct 26, 2017 939. But I figure there are other good options too since the awesome part about Voidfletcher is the Void Shot itself which is actually very powerful on. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. As long as they also dont nerf Pathfinder on top of Vengeant as that might be rough :d. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. Returning projectiles pierce all targets. 21. Return happens at mouse point for the main projectile, so the sub projectile explosions happen at your back. Nimis. Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: (1-20)Cost: (7-11) ManaAttack Damage: (50-72)% of baseEffectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. . considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. If you've been playing my Vengeant Cascade Ele Hit Deadeye build, you might be wondering how to upgrade it and take it to the next level. But the possibility of Heatshiver nerf - this is scary. The Expedition vendor, Rog, can reliably craft rings with great Suffixes, so it shouldn't be too expensive. all in all its still amazing build in 3. #poe #pathofexile #ancestors 0:00 Intro, scope of vid0:29 Summary Of Biggest Changes - Vengeant Cascade and Legion 5-ways Nerfed Hard0:51 Impact of Legion 5-. Pvp7 • 6 mo. Nimis behavior is different from how it was and thus fireball was nerfed with respect to clear. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. This is quite a big nerf in my view as this build is still a bit of a glass cannon. I was with you for the price part, but comparing the shorty to the frenzy is nonsensical. Chain + 2 projectiles + Focal point + Gathering winds. BTW, I forgot to mention that after the Vengeant Cascade nerf, I re-anointed my amulet to use Longshot (for some standoff possibility if necessary). You're only nerfing his ultimate because this can only be done in his ultimate with the extra energy regen he gets. 22. 107. The addition of +2 proj on tree along w/ Deadeye +2means that you can ditch GMP/LMP for clear, Vengeant Cascade + LA mechanic makes for exceptional coverage. This reflected damage deals damage in -a huge. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. thing pretty quick. 0 * Lightning Arrow Lightning Arrow Attack, AoE, Projectile, Lightning, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (130-154)% of base Effectiveness of Added Damage: (130-154)% Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which. Vengeant Cascade is most likely dead since there will be a support gem with the same effect (and reduced damage). Shotgun mechanics don't stay quiet for long. Most projectiles with secondary effects. In 3. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. I want to go Breathstealer+Impossible Escape+Shaper Shield. But if they add the spell gain from rest I think that it needs a slight nerf and meditate a slight buff. . Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. I think instead of the impending nerf to it that projectiles returning should be treated like chance to deal double damage. It stayed in the gutter for years. Indigo Oil. Quote this Post " Panemix wrote: " Angry_Roleplayer wrote: " Panemix wrote: Hi, I really enjoy this build. It allows you to get the Maximum Shock Effect when you shock enemies as though dealing 290% more Damage. Have at least 1 pierce. For ruthless. You can just alt+mouse over on tree for any notable to see the recipe. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. It will then fire projectiles out in all directions from that point, which will travel for a short time before. The primary will return after shooting, pierce you and the cast secondaries behind you. 21 league, we were introduced with the mod"Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Duration"This mod is available in One-handed melee weapon, Two-handed melee weapon, and Shield. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Vengeant. In my opinion Vengeance Cascade is totally broken for Explosive Arrow builds. lvl up and transition from EA to Siege ballista is rly nice and smooth. Its not a straight line. Uzzerzen • 4 mo. On top o. Requires a Melee Weapon. Vengeant Cascade. Kokleekio • 2 mo. So yes in theory it should hit twice, in practice it does this some/most of the time. for daily live streamstesting of Vengeant Cascade combined with Fury Valve? Wondering specifically if the 'return' point of projectiles is reset from the player to the initial target hit which could shotgun it that way. In Crucible (3. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. I tried the faster projectiles thing and it didnt seem to work, this method will require more testing in 3. i'll probably just. They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target. r/pathofexile. but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. Returning Projectiles have 150% increased Speed: Other anointments. Vengeant Cascade will probably see a nerf, but you can't start judging the strength of the support gem until you see final numbers. Feared. Vengeant Cascade makes projectiles come back to you, hitting mobs again. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. Unexpected nerf to totems, especially spell totems. Siege ballista crucible notable is a nerf and bricks build. It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. Ubiquity97 • 5 mo. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Vengeant Cascade nerf halved the DPS of Molten Strike. Report Forum Post. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. ago. For Vengeant Cascade hard to tell, but we have the numbers for the new support at least, assuming it scales to 50% at 20 the build should still be fine most likely, but a lot weaker. all they did was remove vengeant cascade and destroy 5way xp, good patch notes ggg. 95% less damage. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. 21 Crucible Poison Molten Strike I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant cascade? When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. 0:00 Intro. I guess. Flameblast totems used to be very meta several years ago, but they have mostly been a niche build for the past few years. 22) it is kind of like in Sanctum again. Tornado Shot is the same as before. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Toxic Rain shreds bosses and scales off a. Мрачный мир, глубокая и сложная система прокачки персонажа, бартерная система торговли без привычных для жанра золотых монетThey'll nerf the skill itself 3 different ways so that it loses damage while also feeling shittier to play, nerf every ascendancy that's ever used it, nerf the helm enchants, nerf all 2 hand melee weapons, and then nerf non CoC Cyclone and Molten Strike again just in case. 15. Glacial Cascade Spell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0. hell, the vengeant cascade nerf would have had to have taken much more time than the ascendancy changes. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. When a projectile returns, it bounces off the target it. . Going Occultist for clear speed and POPS or Scion to get the deadeye tailwind zoom modes and more skill points = more INT on tree or clusters. Vengeant cascade on shrapnel ballista might mean 20 stacks of poison per shot per totem with pierce. Wait till ppl find out molten strike vengeant cascade ReplySearching for a claw can be tough since there are so many mods that work positively for us. My casual testing with Venom Gyre + Fury Valve does not seem to show any change in the return point, but skills without inherent return might. I was testing bunch of skills with vengeant. they decided to nerf almost 60% of the player power. +2 Level of Socketed Bow Gems. Its possible that deadeye node that chains on ground hit would fall under the same conditions. Deception Orb — Gives the enemy team “Paranoia” making it difficult to see for them. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . Tested myself at 160% all the projectile returns but visually they disappear before hitting the target. Outside of that investment, LA just scales better because a tri-ele bow and trinity is. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Tested with vengeant cascade in std. Some skills can shotgun even with multiple projectiles, but those are. Recombinators WILL be back. Which is weird nerf to nimis / makes it worse than vengeant cascade. Dad and my ride through the mountains in Washington state. But has an internal cooldown similar than spectral throw. The distance you aimed at initially will determine how far back the projectile returns. Return has fourth priority for projectile behaviors, preceded by pierce, fork and chain. Projectiles return by itself looks cool, I would not remove it from the game, but it can be made optional for certain builds. on Aug 17, 2023, 2:26:07 AM. In all fairness, Vengeant Cascade 100% needs to be nerfed. Pathfinder. and then somehow are able to travel 2x the maximum distance to. " It's pretty much dead node without returning projectiles support. You need to have exactly 1 pierce for this to work though. For the record I don't think they will nerf it either I was just regurgitating that meme, it would definitely be extremely stupid to nerf one of the few fun things to come from this league mechanic, especially when people are investing this much. If you play closed maps (anything with walls), you can get by on much less. The Vengeance REV-8 is a fictional Nerf blaster that appeared in Nerf N-Strike and Nerf N-Strike Elite. the price is a response to fad/demand in a lot of cases though. . Its power and. This Amulet costs about 27-28 Divine Orbs depending on the roll, and you need Vengeant Cascade as your Anoint. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Went in blind with Vengeant Cascade on Cobra Lash. Seismic is way, way worse this league. Late. Just tested it with low damage on low lvl mobs just to be sure. As for buffs, I'm hoping bleed in general and Gladiator specifically get some love. Yeah what the heck. Path of Exile Wiki editing functions. This is done through 2 weapons with 10% reduced each, 25% reduced on Window of Opportunity passive cluster, and a. Golden Gun Orb — Grants a special one-shot, one-kill gun that only has three. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. I'd swap to either panopticon if youre sticking with tornado shot, or vengeant cascade if you swap to lightning arrow for amulet annoint. The power and popularity of Vengeant Cascade has many players wondering how to get it. Only nerf was vengent cascade and that was just converted into a skill. I wouldnt do an attack skill with nimis because you can just use vengeant cascade annoint instead. Is the skill tree going to be updated for the new league tree? Posted by7:07-9:02 Third Kill - vengeant cascade with Faster Projectiles instead of Vicious Projectiles 1m55s. ) Currently doesn't work with GMP tho so you're. . If you assume that one does every time, then boom double damage. All online resources I found point to that receipe. pob [updated from last video]: does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. The behavior might be different this time around we will have to test it to see. 25s). Looking for a build that utilizes Vengeant Cascade since that looks pretty damn fun right now. all in all its still amazing build in 3. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. If you assume that one does every time, then boom double damage. For more average bow builds, it's pretty much required to be able to take on end-game content, otherwise the damage is too low. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Frost Blades works with Vengeant Cascade. 2nd demo video for my Lightning Strike Raider in 3. I don't think Pathfinder will get nerfed massively but I do think Nature's Reprisal will get a nerf to chance to inflict Withered. But the possibility of Heatshiver nerf - this is scary. Only real nerf to the build was united in dream losing minion damage on the item, as well as becoming rarer through breach rework. I'm planning my next build (I want to try it before it's inevitably nerfed), but I'm unsure if Deadeye extra chains is helpful or Hurtful with Vengeant Cascade and Molten strike. Mechanics. Especially for essence mobs, as the ones with 5+ essence felt like theyd kill my totems as soon as they were summoned. Received a new Vaal Skill in Vaal Lightning Arrow, which is extremely underwhelming. There is even a picture available where you can see comparisons between each combination. In like Crimson/Defiled, it's less important IMO. Projectiles Return to you. 6. Also is shield crush now just bis with the vengeant cascade nerf . This is quite a big nerf in my view as this build is still a bit of a glass cannon. . Support, Projectile; Expand to see Gem Details. Projectiles no longer return to you, they return to the other side of the screen. Please don't nerf it ggg. Vengeant Cascade is used in pretty much every projectile build. The main factors why Venom Gyre is better is better AoE and boss-area coverage and infinit flask charges (precision watcher's eye), which allow you to pick Assassin over PF. Vengeant Cascade is for sure getting a nerf. The same goes for later in the game: In. I think that you could get some nasty wallbouncing action. Once the enemy gets 20 stacks it pops instantly and that annoint helps you getting to that stack count in half the time. and it was one of the funnest builds i've played. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. ago. Crystallised Omniscience Onyx Amulet Requires Level 61 +(10-16) to all Attributes Modifiers to Attributes instead apply to Omniscience +1% to all Elemental Resistances per 15 Omniscience Penetrate 1% Elemental Resistances per 15 Omniscience Attribute Requirements can be satisfied by (15-25)% of Omniscience That winter,. Spell Cascade Support can now support Triggered Spells. I think with Vengeant Cascade effectively doubling the damage of LA (more with Far Shot), TS is only really better at clear, and that's with all that in place, a +2 phys bow and hatred scaling setup. Vengeant Cascade needs to hit a mob to return, this returns no matter what. Do you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. You would run your 5L LA + Pierce during maps and + barrage during pinnacle bossfights, remember to have at least 1 pierce on gear / tree when using barrage. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. And I. No, it will not get nerfed. . It did need a nerf at the time, but they nerfed it so hard that it was worse than many mid-grade rares. Vengeant Cascade isn’t new, it was added with the rest of the anoints during blight but the return mechanic itself was fixed this league. Which is weird nerf to nimis / makes it worse than vengeant cascade. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. And this is the 4th league in a row of net nerfs, for a damn useless niche build not even in the charts. 70% less on a level one support gem, where that is the only stat that can scale. Result: Vengeant Cascade and barrage support on Power Siphon works. You don't "need" to use Barrage. However, IDK about other skills with nimis because I never did them. 22? Will it help skills with low projectile speed return more consistently and provide more returning projectiles without needing to have a high proj speed to start? Or does it make projectiles that are already returning just fly further behind you, thereby improving clear speed?Also is shield crush now just bis with the vengeant cascade nerf . To Preface, here is my build killing Feared on 150M+ DPS set up. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. That would make for a very bad showcase (this is also why GGG new skill showcases usually look pretty underwhelming). Bow's use is down slightly from 30% to 28% and of course, Vengeant Cascade use has completely disappeared because a. It frees anointment, helm enchantment, and few passive skills. You lose shock, but gain chill/freeze, or brittle. 21. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. If Vengeant Cascade avoids a nerf Lightning Arrow Deadeye with Voll's + Kaom's for Berserk is pretty hard to compete with here, although you might need a Storm Rain Ballista setup to help with single target. So +2 on your bow and +1 on quiver + proj from tree. After dealing with Eater Exarch, we can optimize our setup further with Eldritch Implicits, Vengeant Cascade, and the Weapon Crucible tree. Vengeant Cascade (E of tree) 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets Aspect of Stone (SE of tree) 20% chance to Avoid Physical Damage from Hits Tribal Fury (SW of tree) 12% increased Melee Damage Strike Skills target 1 additional Nearby EnemyTornado ShotAttack, Projectile, BowLevel: (1-20)Cost: (8-10) ManaRequires Level 28Fires a piercing shot that travels until it reaches the targeted location. It did get a massive early game nerf though so I'll probably run helix until I get to maps. It is a pretty small sample size but it seems to double your DPS as advertised, and I theorize in Lancing Steel's case it might actually do more than that as more projectiles might hit on the return than on the first fire, projectile speed also. vengeant cascade is op in the current state. Destroying a T15 with a 8-lane Blight ! Lightning Strike with Vengeant Cascade and Ancestral C. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. After the nerf to Vengeant Cascade, Return Projectiles Support was born. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Vast majority of people playing it are using chain from deadeye. Items. . 21 made this build double in fun - the new Vengeant Cascade annoint is completely broken and insanely fun. That may inflict an indirect nerf, but especially LA does not deserve another nerf after vengeant cascade put it far behind TS again and after you cant make those nutty crucible bows anymore. Other things you are missing: At least 5 levels (you are level 90 and this is a very point-intensive build). - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Cast your Hydrosphere behind the enemy and fire away. The oil. " Instead, it now provides "Returning Projectiles have 150% increased Speed. For Champion you can go Splitting Steel - a Terminus Est will probably be enough for white maps, and Perseverance + a way to get to low. Vengeant Cascade. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Projectiles no longer return to you, they return to the other side of the screen.